Making Melbourne accessible for everyone

A mobile app and website designed to help people with disabilities plan accessible trips around Melbourne, built in one week as part of the Accenture Women in Technology Bootcamp.

I led the UX/UI design across both the app and website, which was built in React by the development team.

Service

Mobile Design · Web Design

Role

UX/UI Designer

Tools

Figma · Trello · WebAIM

Service

Mobile Design · Web Design

Role

UX/UI Designer

Tools

Figma · Trello · WebAIM

Service

Mobile Design · Web Design

Role

UX/UI Designer

Tools

Figma · Trello · WebAIM

The Problem

Planning a trip shouldn't be a barrier

1 in 6 Australians live with a disability. For many, planning a simple trip around Melbourne is unnecessarily difficult

25% of those who don't travel say it's "so stressful it's not worth it" and 22% say it's "just too hard."

Existing tools are fragmented, hard to navigate, and rarely designed with accessibility as the priority.

This highlighted an opportunity to create a more accessible way for people to discover places, understand accessibility information, and plan trips with greater confidence.

The Audience

Who I'm designing for

We designed for Australians living with a range of disabilities, including physical, sensory, and cognitive disabilities.

Our research highlighted that these users face more than physical barriers. There is also a lack of trust that digital tools will actually meet their needs.

Key insights

  • Reliable information matters: Users need clear, detailed accessibility information before deciding whether to visit somewhere.

  • Confidence is as important as information: Users need to feel certain that a destination will meet their needs before committing to a trip.

  • Simplicity is critical: Complex interfaces can create additional barriers for users who already face challenges navigating everyday services.

These insights shifted our focus from simply helping users find accessible places to helping them plan with confidence.

The Solution

A chat-based trip planner built around accessibility

AccessABLE Adventures is a mobile app that helps users plan accessible trips around Melbourne through a simple conversational interface.

Users tell the app where they want to go, and it surfaces accessible landmarks, routes, and detailed venue information — all in one place.

The experience combines conversational trip planning with map-based discovery and detailed accessibility information, reducing the need to search across multiple platforms.

A conversational interface that feels natural and low effort. Tell the app where you want to go and it does the rest.

Chat-based planning

A conversational interface that feels natural and low effort. Tell the app where you want to go and it does the rest.

Chat-based planning

Find accessible places near you, tap any landmark to see its full accessibility information before you go.

Landmark discovery

Find accessible places near you, tap any landmark to see its full accessibility information before you go.

Landmark discovery

See accessible landmarks near you plotted on a map, so you can find options in your area before deciding where to go.

Map view

See accessible landmarks near you plotted on a map, so you can find options in your area before deciding where to go.

Map view

Every venue has a full accessibility breakdown listed clearly, ramps, toilets, assistive tech, parking. So you can plan with confidence before you go.

Venue details

Every venue has a full accessibility breakdown listed clearly, ramps, toilets, assistive tech, parking. So you can plan with confidence before you go.

Venue details

See accessible landmarks near you plotted on a map, so you can find options in your area before deciding where to go.

Map view

See accessible landmarks near you plotted on a map, so you can find options in your area before deciding where to go.

Map view

Every venue has a full accessibility breakdown listed clearly, ramps, toilets, assistive tech, parking. So you can plan with confidence before you go.

Venue details

Every venue has a full accessibility breakdown listed clearly, ramps, toilets, assistive tech, parking. So you can plan with confidence before you go.

Venue details

The outcome

In one week, we designed a fully interactive app prototype and a live website that brought the same accessible planning experience to desktop.

The app covers the complete user journey, from onboarding through to chat-based trip planning, map discovery, and detailed venue accessibility information.

I worked closely with developers, data scientists, designers, and mentors throughout the process to refine the experience and ensure the designs could translate into a working product.

Key learnings

  • Designing for accessibility improves usability for all Accessibility-first decisions

    high contrast, clear labels, dyslexia friendly fonts, large touch targets, make the experience better for every user, not just those with disabilities.


  • Small decisions have the biggest impact

    Contrast ratios, button spacing, icon clarity, font choice, these micro decisions directly affect a user's comfort and confidence in using an app.


  • Collaboration across disciplines makes better products

    Working with developers, data scientists, and designers from different backgrounds pushed the solution beyond what any one person would have made alone. Adapting to feedback from team members and mentors was as valuable as the design work itself.

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